Digital Improv

This project explores how to formalize techniques used in real-world interactive drama domains (e.g. tabletop role-playing, improvisational theatre, and live action role-play). Such formalizations can better inform our design of story directors and synthetic characters for digital interactive drama systems.

Digital Tabletop

The Digital Tabletop is a website dedicated to understanding board games and their implications for designing digital games. A bi-campus group, encompassing both Georgia Tech and Michigan State, we have weekly play sessions to analyze board games. We publish our findings to our blog as we try to find design principles that can flow from board games into digital games (and back).

Virtual Ecosystems

This current work focuses on the creation of 3D virtual worlds of ecosystems threatened by environmental change. These virtual worlds can then be used to education, awareness, and scientific visualization.

S.C.R.U.B.

S.C.R.U.B. (Super Covert Removal of Unwanted Bacteria), is a project to develop adaptive mini-games for pedagogical purposes.

ISAT

This project involves implementing techniques used in interactive drama in a military training architecture. This architecture, called ISAT, attempts to provide the trainee with a training experience that is individualized to their specific training needs in a dramatic context. The architecture explores the use of a director agent to manage the training experience, providing in-game feedback based on a model of the trainee’s aptitude in the various skills being taught.

Scribe

This work focuses on providing a tool that allows for the visual creation of interactive story content (specifically for education). The design philosophy behind Scribe is to provide a tool that is usable by educators and trainers without specialized programing knowledge.